Now open the Track View. Select the first Lens Effect Flare that you created, under the Video Post tree. Select the Size key and click the Assign Controller button (a green triangle with an arrow pointing to the right). Select Float Expression from the list and click OK. Click the Properties button and enter the following into the Expression field: 40*63.6104/length(Camera-((Flare1+Flare2+Flare3+Flare4+Flare5+Flare6+Flare7)/7)). Create the variables Camera, Flare1, Flare2, Flare3, Flare4, Flare5, Flare6 and Flare7 as Vector values. Assign the variable Camera to the Position controller of Camera01. Assign the rest of the variables to the Position controllers of the lights MissileBurn01-MissileBurn07. Click Close. Do the same for the second flare using MissileBurn08-MissileBurn14 as the variable values.
The missile model and all accompanying bitmaps are İRob Morisson, 2000.